Getting Flymake and Rebar to Play Nice
TLDR;
Copy and paste the following into your elisp erlang-mode configuration to get flymake working with Rebar projects.
(defun ebm-find-rebar-top-recr (dirname)
(let* ((project-dir (locate-dominating-file dirname "rebar.config")))
(if project-dir
(let* ((parent-dir (file-name-directory (directory-file-name project-dir)))
(top-project-dir (if (and parent-dir (not (string= parent-dir "/")))
(ebm-find-rebar-top-recr parent-dir)
nil)))
(if top-project-dir
top-project-dir
project-dir))
project-dir)))
(defun ebm-find-rebar-top ()
(interactive)
(let* ((dirname (file-name-directory (buffer-file-name)))
(project-dir (ebm-find-rebar-top-recr dirname)))
(if project-dir
project-dir
(erlang-flymake-get-app-dir))))
(defun ebm-directory-dirs (dir name)
"Find all directories in DIR."
(unless (file-directory-p dir)
(error "Not a directory `%s'" dir))
(let ((dir (directory-file-name dir))
(dirs '())
(files (directory-files dir nil nil t)))
(dolist (file files)
(unless (member file '("." ".."))
(let ((absolute-path (expand-file-name (concat dir "/" file))))
(when (file-directory-p absolute-path)
(if (string= file name)
(setq dirs (append (cons absolute-path
(ebm-directory-dirs absolute-path name))
dirs))
(setq dirs (append
(ebm-directory-dirs absolute-path name)
dirs)))))))
dirs))
(defun ebm-get-deps-code-path-dirs ()
(ebm-directory-dirs (ebm-find-rebar-top) "ebin"))
(defun ebm-get-deps-include-dirs ()
(ebm-directory-dirs (ebm-find-rebar-top) "include"))
(fset 'erlang-flymake-get-code-path-dirs 'ebm-get-deps-code-path-dirs)
(fset 'erlang-flymake-get-include-dirs-function 'ebm-get-deps-include-dirs)
Intro
Its probably no great surprise to anyone that I dislike Rebar a lot. That said there are times when I have no choice but to use it. This is always either because a company I am contracting for uses it, or an open source project I am contributing to uses it. When I am forced to use it there are a few things I don’t want to give up. Most important among these is Flymake for Erlang. The default setup for Flymake doesn’t work for Rebar projects because Flymake does not know where the code and include paths for dependencies are. Fortunately, we can fix this with a few lines of elisp.
Flymake For Erlang
First make sure you have Flymake for Erlang installed. It is easiest just to follow the directions available on the Erlang Website.
The Elisp Additions for Erlang Flymake
There are two defvars that point to functions that are used to search for the correct code paths and include paths respectively. We are going to replace those functions with our own functions. Both these functions search upwards from the directory that contains the file pointed to by the current buffer, looking for the top most ‘rebar.config’ in the directory path. It then uses that for a base and searches down the directory structure looking for either ‘ebin’ files or ‘include’ files.
There are two things to note here. The first is that you must have already run `get-deps` for rebar for this to work and the second is that if your project is truly huge or you have way more dependencies then you probably need this search could take a second or two. That is a second or two too long in an interactive compiler like Flymake. That said, the likelihood that you will run into this second problem is quite low.
Getting Started
The very thing you want to do is ensure that you have required the erlang-flymake module. Most of what we do below depends on this.
(require 'erlang-flymake)
Finding the Top rebar.config
The second thing we want to do is look for the top rebar.config in the project. If a rebar project contains more then one OTP application its quite likely that it will contain more then one rebar.config. The very topmost `rebar`config` is the right one to serve as root of our search. So we introduce a set of recursive functions to look for that top level dir.
(defun ebm-find-rebar-top-recr (dirname)
(let* ((project-dir (locate-dominating-file dirname "rebar.config")))
(if project-dir
(let* ((parent-dir (file-name-directory (directory-file-name project-dir)))
(top-project-dir (if (and parent-dir (not (string= parent-dir "/")))
(ebm-find-rebar-top-recr parent-dir)
nil)))
(if top-project-dir
top-project-dir
project-dir))
project-dir)))
ebm-find-rebar-top-recr will return either the top most directory or nil. Our next function takes that result and does something useful with.
(defun ebm-find-rebar-top ()
(interactive)
(let* ((dirname (file-name-directory (buffer-file-name)))
(project-dir (ebm-find-rebar-top-recr dirname)))
(if project-dir
project-dir
(erlang-flymake-get-app-dir))))
In this function, we get the directory containing the file pointed at by the current buffer. We then call our recr function. If it returns a directory we return that, if it returns nil however, we call the original erlang-flymake-get-app-dir function.
At this point we should have our project root. Now its a simple matter of recursively searching down the directory tree looking for files of a certain name. So we create a function that does just that, given a directory and a name will return a list of absolute paths for each subdirectory that matches the specified name.
(defun ebm-directory-dirs (dir name)
"Find all directories in DIR."
(unless (file-directory-p dir)
(error "Not a directory `%s'" dir))
(let ((dir (directory-file-name dir))
(dirs '())
(files (directory-files dir nil nil t)))
(dolist (file files)
(unless (member file '("." ".."))
(let ((absolute-path (expand-file-name (concat dir "/" file))))
(when (file-directory-p absolute-path)
(if (string= file name)
(setq dirs (append (cons absolute-path
(ebm-directory-dirs absolute-path name))
dirs))
(setq dirs (append
(ebm-directory-dirs absolute-path name)
dirs)))))))
dirs))
Now we write a couple of functions to replace the corresponding functions in `erlang-flymake`. The first looks for all `ebin` directories while the second looks for all `include` directories.
(defun ebm-get-deps-code-path-dirs ()
(ebm-directory-dirs (ebm-find-rebar-top) "ebin"))
(defun ebm-get-deps-include-dirs ()
(ebm-directory-dirs (ebm-find-rebar-top) "include"))
Finally we replace the `erlang-flymake` versions of those functions with our implementations.
(fset 'erlang-flymake-get-code-path-dirs 'ebm-get-deps-code-path-dirs) (fset 'erlang-flymake-get-include-dirs-function 'ebm-get-deps-include-dirs)
Conclusion
This approach is a bit of a hack, we basically use some heuristics to find a root and then just grab everything under that that looks remotely like a code or include directory. While its a bit hacky it has the valuable upside that its flexible and robust.
Erlang Common Test Continuous Integration
Common Test is a well thought out integration testing framework for Erlang. If you
are not using it you probably should be. However, it has one fault. It
does not return non-negative exit status’ to the caller when the tests
fail. This is a major oversight, and it makes it difficult to use as
part of a continuous integration scheme or in a make based build
system.
The long term fix is for the OTP folks to resolve the issue in the
ct_run command. To that end I have filed a bug report with the
Erlang folks. In the short term, though, we need this behaving
correctly. After much twiddling around with different solutions and
conversions on the erlang-questions list. This solution finally popped
out of a conversation with Lukas Larsson. Basically, we use the old
unix standby of awk.
ct_run -dir tests ... | awk "/FAILED/{exit 1;}/failed/{exit 1;}/SKIPPED/{exit 1;}"
Where ... is replaced with your additional options. Its not the best
solution on the planet, but it is the simplest one that I found that
works consistently.
Cowboy and Batman.js for Erlang Web Development
Why Cowboy and Batman.js
There are a lot of Erlang web frameworks out there today. Not all are modeled after the MVC model (see Nitrogen), but I think all of them are addressing the problem the wrong way. I recently gave a presentation, slides here and the code for this example here, describing my perferred method for using Erlang for web development and why I think it is the best way to go. In this post, I’ll go into more details on how to build the Erlang backend for the TodoMVC clone I did with Batman.js. I will not spend time on Batman.js but instead only give a quick list of reasons I prefer it to other Javascript frameworks.
Batman.js advantages:
- Automatic URL generation based on model
- HTML data-bind templates
- Coffeescript
Cowboy is a newer Erlang web server that provides a REST handler based on Webmachine. Both of these are perfect for developing a RESTful API, because they follow the HTTP standard exactly and when you are building an API based on HTTP, being able to properly reason about how the logic of the application maps to the protocol eases development and eases getting REST “right”.
Nginx
Any non-dynamic content should be served by Nginx since there is no logic needed and it is something Nginx is great at, so why have Erlang do it? The snippet below configures Nginx to listen on port 80 and serve files from bcmvc’s priv directory. Each request is checked to see if it is a POST or any other method with a JSON request type. If either of those are true, the request is proxied on to a server listening on port 8080, in our case the Cowboy server.
server {
listen 80;
server_name localhost;
location / {
root <PATH TO CLONE>/bcmvc/lib/bcmvc_web/priv/;
if ($request_method ~* POST) {
proxy_pass http://localhost:8080; }
if ($http_accept ~* application/json) {
proxy_pass http://localhost:8080; }
}
}
The API
Batman.js knows what endpoints to use and what data to send based on the name of the model we created and the encoded variables, code here. This results in the following API:
| Method | Endpoint | Data | Return |
|---|---|---|---|
| POST | todos | {todo : {body:”bane wants to meet, not worried”,isDone:false}} | |
| PUT | /todos/33e93b30-2371-4071-afc5-2d48226d5dba | {todo : {body:”bane wants to meet, not worried”,isDone:false}} | |
| GET | todos | [{todo : {id:"33e93b30-2371-4071-afc5-2d48226d5dba", body:"bane wants to meet, not worried", isDone:false}}] | |
| DELETE | /todos/33e93b30-2371-4071-afc5-2d48226d5dba |
Cowboy Dispatch and Supervisor
Dispatch rules are matched by Cowboy to know what handler to send the request to. Here we have two rules. One that matches just the URL /todos and one that matches the URL with an additional element which will be associated with the atom todo. Both requests will be sent to the module bcmvc_todo_handler.
Dispatch = [{'_', [{[<<"todos">>], bcmvc_todo_handler, []},
{[<<"todos">>, todo], bcmvc_todo_handler, []}]}],
Cowboy provides a useful function child_spec for creating a child specfication to use in our supervisor. The child spec here tells Cowboy we want a TCP listener on port 8080 that handles the HTTP protocol. We additionally provide our dispatch list for it to match against and pass on requests.
ChildSpec = cowboy:child_spec(bcmvc_cowboy, 100, cowboy_tcp_transport, [{port, 8080}], cowboy_http_protocol, [{dispatch, Dispatch}]),
Cowboy Handler
Now that we have a server on port 8080 that knows to send certain requests to our todo handler, we can build the module. The first required function to export is init/3. This function let’s Cowboy know we have a REST protocol, this is how it knows what functions to call (some have defaults and some existing in our module) to handle the request.
init(_Transport, _Req, _Opts) -> {upgrade, protocol, cowboy_http_rest}.
Knowing that this is a REST handler Cowboy will pass the request on to allowed_methods/2 to find out if our handler is able to handle this method. Next, the content types accepted and provided by the handler are checked against the incoming request. The expected HTTP response status codes are returned if any of these fail. 405 for allowed_methods, XXX for content_types_accepted and XXX for content_types_provided.
allowed_methods(Req, State) -> {['HEAD', 'GET', 'PUT', 'POST', 'DELETE'], Req, State}. content_types_accepted(Req, State) -> {[{{<<"application">>, <<"json">>, []}, put_json}], Req, State}. content_types_provided(Req, State) -> {[{{<<"application">>, <<"json">>, []}, get_json}], Req, State}.
Now the request is sent to the function that handles the HTTP method type of the request.
For a POST, a request to create a new todo item, the function process_post/2 is sent the request. Here we retrieve the body, a JSON object, from the request, convert it to a record and save the model. We’ll see how this record conversion is done when we look at the model module. To inform the frontend of the id of our new resource we set the location header to be the path with the id.
process_post(Req, State) -> {ok, Body, Req1} = cowboy_http_req:body(Req), Todo = bcmvc_model_todo:to_record(Body), bcmvc_model_todo:save(Todo), NewId = bcmvc_model_todo:get(id, Todo), {ok, Req2} = cowboy_http_req:set_resp_header( <<"Location">>, <<"/todos/", NewId/binary>>, Req1), {true, Req2, State}.
For this handler we expect PUT for an update to an object, that is what Batman.js does, but a PATCH would make more sense. For a PUT the URL contains the id for the todo item to be updated. That is retrieved with the binding/2 function. The todo record is created the same as in process_post/2 but then the this id is set for the model and the update/1 function is used to save it to the database.
put_json(Req, State) -> {ok, Body, Req1} = cowboy_http_req:body(Req), {TodoId, Req2} = cowboy_http_req:binding(todo, Req1), Todo = bcmvc_model_todo:to_record(Body), Todo2 = bcmvc_model_todo:set([{id, TodoId}], Todo), bcmvc_model_todo:update(Todo2), {true, Req2, State}.
For a GET request, which for this application we do not deal with a request for a single todo item, all todo items are retrieved from the model module. Each of these is passed to the model’s to_json/1 function and the result of converting each to JSON is combined into a binary string and placed between brackets so the Batman.js frontend receives a proper JSON list of JSON objects.
get_json(Req, State) -> JsonModels = lists:foldr(fun(X, <<"">>) -> X; (X, Acc) -> <<Acc/binary, ",", X/binary>> end, <<"">>, [bcmvc_model_todo:to_json(Model) || Model <- bcmvc_model_todo:all()]), {<<"[", JsonModels/binary, "]">>, Req, State}.
And lastly, DELETE. Like in PUT the todo item’s id is retrieved from the bindings created based on the dispatch rules and this is passed to the model’s delete function.
delete_resource(Req, State) -> {TodoId, Req1} = cowboy_http_req:binding(todo, Req), bcmvc_model_todo:delete(TodoId), {true, Req1, State}.
Models
Model’s are repsented as records and must provide serialization functions to go between JSON and a record. Each model uses a parse transform that creates functions for creating and updating the record. The transform is a modified version of exprecs from Ulf Wiger that also uses the type definitions in the record to ensure when setting a field that it is the correct type. For example in the todo model isDone is a boolean, so when the model is created the boolean convert function will be matched to convert the string representation to an atom:
convert(boolean, <<"false">>) -> false; convert(boolean, <<"true">>) -> true;
So the key pieces of the bcmvc_model_todo are:
-compile({parse_transform, bcmvc_model_transform}). -record(bcmvc_model_todo, {id = ossp_uuid:make(v1, text) :: string(), body :: binary(), isDone :: boolean()}). to_json(Record) -> ?record_to_json(?MODULE, Record). to_record(JSON) -> ?json_to_record(?MODULE, JSON).
The ?record_to_json and ?json_to_record macros are defined in jsonerl.hrl. These marcos are generic and work for any record that is typed and uses the model transform.
Conclusion
Clearly, much of what the resource handler and model do is generic and can be abstracted out so that implementing new models and resources can be even simpler. This is the goal of my project Maru. Currently it is based on Webmachine but is now being convered to Cowboy.
In the end, using Cowboy for building a RESTful interface for your application allows you to build interfaces for the frontend entirely separted from backend development, and if you want multiple interfaces (like native mobile and web), they both talk directly to the same backend. Also, from the beginning you have the option to open up your application with an API for other developers to take your application new places, and, shameless plug here, add your API to Mashape to spread your new app!
Erlang, Cowboy and Batman.js for Building Web Applications
I’ll have a complete walk of through using Cowboy and Batman.js to build the TodoMVC clone in a few days. For now I have the slides from my talk at the Chicago Erlang User Group:
Chicago Erlang User Group April, 4th 2012
I couldn’t get iframe embedding to work with WordPress… So if anyone knows what that is up with please comment.
Erlang/OTP Release Structure
How to organize Erlang/OTP releases over on my personal blog. Worth reading if you are in the process of figuring out how to manage Erlang in your organization.